Galaxy Photon Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Elemental HERO Bubbleman
N Rarity
Elemental HERO Bubbleman
N Rarity
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.

UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

SR Rarity
Gorz the Emissary of Darkness
SR Rarity
Gorz the Emissary of Darkness
SR Rarity
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

R Rarity
Photon Thrasher
R Rarity
Photon Thrasher
R Rarity
Photon Thrasher
LIGHT 4
Photon Thrasher
  • ATK:

  • 2100

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.

SR Rarity
Elemental HERO Neos Alius
SR Rarity
Elemental HERO Neos Alius
SR Rarity
Elemental HERO Neos Alius
LIGHT 4
Elemental HERO Neos Alius
  • ATK:

  • 1900

  • DEF:

  • 1300


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.

N Rarity
Gemini Lancer
N Rarity
Gemini Lancer
N Rarity
Gemini Lancer
WATER 4
Gemini Lancer
  • ATK:

  • 1800

  • DEF:

  • 1400


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

UR Rarity
A Hero Lives
UR Rarity
A Hero Lives
UR Rarity
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.

    SR Rarity
    E - Emergency Call
    SR Rarity
    E - Emergency Call
    SR Rarity
    E - Emergency Call
    Spell Normal
    E - Emergency Call

      Add 1 "Elemental HERO" monster from your Deck to your hand.

      SR Rarity
      Gemini Spark
      SR Rarity
      Gemini Spark
      SR Rarity
      Gemini Spark
      Spell Quick
      Gemini Spark

        Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.

        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          R Rarity
          Miracle Fusion
          R Rarity
          Miracle Fusion
          R Rarity
          Miracle Fusion
          Spell Normal
          Miracle Fusion

            Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.

            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              R Rarity
              Mystical Space Typhoon
              R Rarity
              Mystical Space Typhoon
              R Rarity
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.

                SR Rarity
                Pot of Duality
                SR Rarity
                Pot of Duality
                SR Rarity
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                  Tag(s):

                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                      Tag(s):

                      SR Rarity
                      Call of the Haunted
                      SR Rarity
                      Call of the Haunted
                      SR Rarity
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                        R Rarity
                        Compulsory Evacuation Device
                        R Rarity
                        Compulsory Evacuation Device
                        R Rarity
                        Compulsory Evacuation Device
                        Trap Normal
                        Compulsory Evacuation Device

                          Target 1 monster on the field; return that target to the hand.

                          N Rarity
                          Hero Blast
                          N Rarity
                          Hero Blast
                          N Rarity
                          Hero Blast
                          Trap Normal
                          Hero Blast

                            Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.

                            SR Rarity
                            Mirror Force
                            SR Rarity
                            Mirror Force
                            SR Rarity
                            Mirror Force
                            Trap Normal
                            Mirror Force

                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                              UR Rarity
                              Solemn Judgment
                              UR Rarity
                              Solemn Judgment
                              UR Rarity
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                Tag(s):

                                SR Rarity
                                Solemn Warning
                                SR Rarity
                                Solemn Warning
                                SR Rarity
                                Solemn Warning
                                Trap Counter
                                Solemn Warning

                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                                  Tag(s):

                                  R Rarity
                                  Torrential Tribute
                                  R Rarity
                                  Torrential Tribute
                                  R Rarity
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.

                                    Extra Deck

                                    SR Rarity
                                    Elemental HERO Absolute Zero
                                    SR Rarity
                                    Elemental HERO Absolute Zero
                                    SR Rarity
                                    Elemental HERO Absolute Zero
                                    WATER 8
                                    Elemental HERO Absolute Zero
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.

                                    SR Rarity
                                    Elemental HERO Escuridao
                                    SR Rarity
                                    Elemental HERO Escuridao
                                    SR Rarity
                                    Elemental HERO Escuridao
                                    DARK 8
                                    Elemental HERO Escuridao
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.

                                    SR Rarity
                                    Elemental HERO Gaia
                                    SR Rarity
                                    Elemental HERO Gaia
                                    SR Rarity
                                    Elemental HERO Gaia
                                    EARTH 6
                                    Elemental HERO Gaia
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 2600


                                    1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.

                                    SR Rarity
                                    Elemental HERO Great Tornado
                                    SR Rarity
                                    Elemental HERO Great Tornado
                                    SR Rarity
                                    Elemental HERO Great Tornado
                                    WIND 8
                                    Elemental HERO Great Tornado
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2200


                                    1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.

                                    SR Rarity
                                    Elemental HERO Nova Master
                                    SR Rarity
                                    Elemental HERO Nova Master
                                    SR Rarity
                                    Elemental HERO Nova Master
                                    FIRE 8
                                    Elemental HERO Nova Master
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.

                                    SR Rarity
                                    Elemental HERO The Shining
                                    SR Rarity
                                    Elemental HERO The Shining
                                    SR Rarity
                                    Elemental HERO The Shining
                                    LIGHT 8
                                    Elemental HERO The Shining
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.

                                    UR Rarity
                                    Blade Armor Ninja
                                    UR Rarity
                                    Blade Armor Ninja
                                    UR Rarity
                                    Blade Armor Ninja
                                    WIND
                                    Blade Armor Ninja
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1000


                                    2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.

                                    R Rarity
                                    Gem-Knight Pearl
                                    R Rarity
                                    Gem-Knight Pearl
                                    R Rarity
                                    Gem-Knight Pearl
                                    EARTH
                                    Gem-Knight Pearl
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 1900


                                    2 Level 4 monsters

                                    SR Rarity
                                    Heroic Champion - Gandiva
                                    SR Rarity
                                    Heroic Champion - Gandiva
                                    SR Rarity
                                    Heroic Champion - Gandiva
                                    EARTH
                                    Heroic Champion - Gandiva
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1800


                                    2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).

                                    R Rarity
                                    Number 50: Blackship of Corn
                                    R Rarity
                                    Number 50: Blackship of Corn
                                    R Rarity
                                    Number 50: Blackship of Corn
                                    DARK
                                    Number 50: Blackship of Corn
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1500


                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

                                    R Rarity
                                    Photon Papilloperative
                                    R Rarity
                                    Photon Papilloperative
                                    R Rarity
                                    Photon Papilloperative
                                    LIGHT
                                    Photon Papilloperative
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1800


                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.

                                    SR Rarity
                                    Steelswarm Roach
                                    SR Rarity
                                    Steelswarm Roach
                                    SR Rarity
                                    Steelswarm Roach
                                    DARK
                                    Steelswarm Roach
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 0


                                    2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

                                    Need 10 UR

                                    UR Rarity
                                    Elemental HERO Stratos1 card
                                    UR Rarity
                                    Blade Armor Ninja1 card
                                    UR Rarity
                                    A Hero Lives2 card
                                    UR Rarity
                                    Heavy Storm1 card
                                    UR Rarity
                                    Monster Reborn1 card
                                    UR Rarity
                                    Reinforcement of the Army1 card
                                    UR Rarity
                                    Super Polymerization2 card
                                    UR Rarity
                                    Solemn Judgment1 card

                                    Main: 40 Extra: 15

                                    N Rarity
                                    2 cardElemental HERO Bubbleman
                                    N Rarity
                                    2 cardElemental HERO Bubbleman
                                    Elemental HERO Bubbleman
                                    WATER 4
                                    Elemental HERO Bubbleman
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 1200


                                    If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


                                    UR Rarity
                                    1 cardElemental HERO Stratos
                                    UR Rarity
                                    1 cardElemental HERO Stratos
                                    Elemental HERO Stratos
                                    WIND 4
                                    Elemental HERO Stratos
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 300


                                    When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                                    SR Rarity
                                    1 cardGorz the Emissary of Darkness
                                    SR Rarity
                                    1 cardGorz the Emissary of Darkness
                                    Gorz the Emissary of Darkness
                                    DARK 7
                                    Gorz the Emissary of Darkness
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 2500


                                    When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                    R Rarity
                                    1 cardPhoton Thrasher
                                    R Rarity
                                    1 cardPhoton Thrasher
                                    Photon Thrasher
                                    LIGHT 4
                                    Photon Thrasher
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 0


                                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.


                                    SR Rarity
                                    3 cardElemental HERO Neos Alius
                                    SR Rarity
                                    3 cardElemental HERO Neos Alius
                                    Elemental HERO Neos Alius
                                    LIGHT 4
                                    Elemental HERO Neos Alius
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1300


                                    This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while on the field.


                                    N Rarity
                                    1 cardGemini Lancer
                                    N Rarity
                                    1 cardGemini Lancer
                                    Gemini Lancer
                                    WATER 4
                                    Gemini Lancer
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1400


                                    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


                                    UR Rarity
                                    2 cardA Hero Lives
                                    UR Rarity
                                    2 cardA Hero Lives
                                    A Hero Lives
                                    Spell Normal
                                    A Hero Lives

                                      If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


                                      SR Rarity
                                      2 cardE - Emergency Call
                                      SR Rarity
                                      2 cardE - Emergency Call
                                      E - Emergency Call
                                      Spell Normal
                                      E - Emergency Call

                                        Add 1 "Elemental HERO" monster from your Deck to your hand.


                                        SR Rarity
                                        3 cardGemini Spark
                                        SR Rarity
                                        3 cardGemini Spark
                                        Gemini Spark
                                        Spell Quick
                                        Gemini Spark

                                          Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


                                          UR Rarity
                                          1 cardHeavy Storm
                                          UR Rarity
                                          1 cardHeavy Storm
                                          Heavy Storm
                                          Spell Normal
                                          Heavy Storm

                                            Destroy all Spell and Trap Cards on the field.


                                            R Rarity
                                            3 cardMiracle Fusion
                                            R Rarity
                                            3 cardMiracle Fusion
                                            Miracle Fusion
                                            Spell Normal
                                            Miracle Fusion

                                              Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                              UR Rarity
                                              1 cardMonster Reborn
                                              UR Rarity
                                              1 cardMonster Reborn
                                              Monster Reborn
                                              Spell Normal
                                              Monster Reborn

                                                Target 1 monster in either GY; Special Summon it.




                                                Tag(s):

                                                R Rarity
                                                3 cardMystical Space Typhoon
                                                R Rarity
                                                3 cardMystical Space Typhoon
                                                Mystical Space Typhoon
                                                Spell Quick
                                                Mystical Space Typhoon

                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                  SR Rarity
                                                  2 cardPot of Duality
                                                  SR Rarity
                                                  2 cardPot of Duality
                                                  Pot of Duality
                                                  Spell Normal
                                                  Pot of Duality

                                                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                    Tag(s):

                                                    UR Rarity
                                                    1 cardReinforcement of the Army
                                                    UR Rarity
                                                    1 cardReinforcement of the Army
                                                    Reinforcement of the Army
                                                    Spell Normal
                                                    Reinforcement of the Army

                                                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                      UR Rarity
                                                      2 cardSuper Polymerization
                                                      UR Rarity
                                                      2 cardSuper Polymerization
                                                      Super Polymerization
                                                      Spell Quick
                                                      Super Polymerization

                                                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                        Tag(s):

                                                        SR Rarity
                                                        1 cardCall of the Haunted
                                                        SR Rarity
                                                        1 cardCall of the Haunted
                                                        Call of the Haunted
                                                        Trap Continuous
                                                        Call of the Haunted

                                                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                          R Rarity
                                                          2 cardCompulsory Evacuation Device
                                                          R Rarity
                                                          2 cardCompulsory Evacuation Device
                                                          Compulsory Evacuation Device
                                                          Trap Normal
                                                          Compulsory Evacuation Device

                                                            Target 1 monster on the field; return that target to the hand.


                                                            N Rarity
                                                            1 cardHero Blast
                                                            N Rarity
                                                            1 cardHero Blast
                                                            Hero Blast
                                                            Trap Normal
                                                            Hero Blast

                                                              Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.


                                                              SR Rarity
                                                              2 cardMirror Force
                                                              SR Rarity
                                                              2 cardMirror Force
                                                              Mirror Force
                                                              Trap Normal
                                                              Mirror Force

                                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                UR Rarity
                                                                1 cardSolemn Judgment
                                                                UR Rarity
                                                                1 cardSolemn Judgment
                                                                Solemn Judgment
                                                                Trap Counter
                                                                Solemn Judgment

                                                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                  Tag(s):

                                                                  SR Rarity
                                                                  2 cardSolemn Warning
                                                                  SR Rarity
                                                                  2 cardSolemn Warning
                                                                  Solemn Warning
                                                                  Trap Counter
                                                                  Solemn Warning

                                                                    When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                    Tag(s):

                                                                    R Rarity
                                                                    2 cardTorrential Tribute
                                                                    R Rarity
                                                                    2 cardTorrential Tribute
                                                                    Torrential Tribute
                                                                    Trap Normal
                                                                    Torrential Tribute

                                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                      SR Rarity
                                                                      3 cardElemental HERO Absolute Zero
                                                                      SR Rarity
                                                                      3 cardElemental HERO Absolute Zero
                                                                      Elemental HERO Absolute Zero
                                                                      WATER 8
                                                                      Elemental HERO Absolute Zero
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 2000


                                                                      1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                                                      SR Rarity
                                                                      1 cardElemental HERO Escuridao
                                                                      SR Rarity
                                                                      1 cardElemental HERO Escuridao
                                                                      Elemental HERO Escuridao
                                                                      DARK 8
                                                                      Elemental HERO Escuridao
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 2000


                                                                      1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.


                                                                      SR Rarity
                                                                      1 cardElemental HERO Gaia
                                                                      SR Rarity
                                                                      1 cardElemental HERO Gaia
                                                                      Elemental HERO Gaia
                                                                      EARTH 6
                                                                      Elemental HERO Gaia
                                                                      • ATK:

                                                                      • 2200

                                                                      • DEF:

                                                                      • 2600


                                                                      1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.


                                                                      SR Rarity
                                                                      1 cardElemental HERO Great Tornado
                                                                      SR Rarity
                                                                      1 cardElemental HERO Great Tornado
                                                                      Elemental HERO Great Tornado
                                                                      WIND 8
                                                                      Elemental HERO Great Tornado
                                                                      • ATK:

                                                                      • 2800

                                                                      • DEF:

                                                                      • 2200


                                                                      1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                                                      SR Rarity
                                                                      1 cardElemental HERO Nova Master
                                                                      SR Rarity
                                                                      1 cardElemental HERO Nova Master
                                                                      Elemental HERO Nova Master
                                                                      FIRE 8
                                                                      Elemental HERO Nova Master
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 2100


                                                                      1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                                                                      SR Rarity
                                                                      2 cardElemental HERO The Shining
                                                                      SR Rarity
                                                                      2 cardElemental HERO The Shining
                                                                      Elemental HERO The Shining
                                                                      LIGHT 8
                                                                      Elemental HERO The Shining
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 2100


                                                                      1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.


                                                                      UR Rarity
                                                                      1 cardBlade Armor Ninja
                                                                      UR Rarity
                                                                      1 cardBlade Armor Ninja
                                                                      Blade Armor Ninja
                                                                      WIND
                                                                      Blade Armor Ninja
                                                                      • ATK:

                                                                      • 2200

                                                                      • DEF:

                                                                      • 1000


                                                                      2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.


                                                                      R Rarity
                                                                      1 cardGem-Knight Pearl
                                                                      R Rarity
                                                                      1 cardGem-Knight Pearl
                                                                      Gem-Knight Pearl
                                                                      EARTH
                                                                      Gem-Knight Pearl
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 1900


                                                                      2 Level 4 monsters


                                                                      SR Rarity
                                                                      1 cardHeroic Champion - Gandiva
                                                                      SR Rarity
                                                                      1 cardHeroic Champion - Gandiva
                                                                      Heroic Champion - Gandiva
                                                                      EARTH
                                                                      Heroic Champion - Gandiva
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 1800


                                                                      2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).


                                                                      R Rarity
                                                                      1 cardNumber 50: Blackship of Corn
                                                                      R Rarity
                                                                      1 cardNumber 50: Blackship of Corn
                                                                      Number 50: Blackship of Corn
                                                                      DARK
                                                                      Number 50: Blackship of Corn
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 1500


                                                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                                                      R Rarity
                                                                      1 cardPhoton Papilloperative
                                                                      R Rarity
                                                                      1 cardPhoton Papilloperative
                                                                      Photon Papilloperative
                                                                      LIGHT
                                                                      Photon Papilloperative
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 1800


                                                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.


                                                                      SR Rarity
                                                                      1 cardSteelswarm Roach
                                                                      SR Rarity
                                                                      1 cardSteelswarm Roach
                                                                      Steelswarm Roach
                                                                      DARK
                                                                      Steelswarm Roach
                                                                      • ATK:

                                                                      • 1900

                                                                      • DEF:

                                                                      • 0


                                                                      2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                                      master-duel
                                                                      Galaxy Photon
                                                                      5

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